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Creating Photo Textures for Rendering

June 3, 2013

As you just saw in the CLT example, having a good texture makes all the difference when you create renderings in SketchUp. I also discussed this in some length in the book (especially in the rendering chapter). To expand on this topic, here are some tips: Making a seamless texture Obviously a seamlessly repeating (a […]


Making replacement parts with SketchUp is so easy!

February 20, 2017 in Tutorials

I just had the need to replace a broken knob on our dryer and instead of tracking down the original replacement part, I 3D printed the knob from a SketchUp model I made in a few minutes. Check out my blog post and see how I did it: Dryer fix made easy with 3D printing

SketchUp 2017 is out. And it’s looking great!

November 25, 2016 in News Blog

  Okay, admittedly SketchUp 2017 has been out for a few days now (there’s even a first maintenance release already). I just didn’t get around to posting about it. So, what do I like most about this release? Here’s my rundown: A new Graphics Engine This one is a major improvement. As you may know, SketchUp […]

2016 SketchUp 3D Basecamp Recap

June 17, 2016 in News Blog

Tip: Once the 360-degree viewer loads, click and drag the image above to explore Steamboat Springs! I just returned from Trimble’s 2016 3D Basecamp, SketchUp’s biannual user conference, which this year was held in Colorado’s super-beautiful resort of Steamboat Springs. This year’s iteration, which drew over 600 participants, featured five days of presentations, lots of industry […]

Scripting 101: Learn to Code with SketchUp (my 2016 #3DBasecamp presentation)

June 15, 2016 in Tutorials

This page provides some additional information for my presentation at the 2016 3D Basecamp on Wednesday, June 15th 10:30 am – 12:00 pm in Sleeping Giant Description: Get your hour of code right here, right inside SketchUp! Learn the basics of coding with SketchUp’s Ruby language during this talk with just a few, easy-to-follow exercises. Coding […]

Information Modeling in SketchUp: An Overview (my 2016 #3DBasecamp presentation)

June 13, 2016 in Tutorials

This page provides some additional information for my presentation at the 2016 3D Basecamp on.Monday, June 13th 4:30 pm – 5:45 pm in Sleeping Giant Description: Counter to popular belief, SketchUp can do much more than just “sketching”. This session dives deeper into the software, exploring techniques for creating parametric, data-loaded Dynamic Components, deploying the […]

Read SketchUp News in Style!

February 16, 2016 in News Blog

  Instead of browsing the internet for SketchUp news, install my SketchUp News Viewer extension and read everything right in SketchUp. You can find out more about the nicer, newer interface on alexschreyer.net.

How to best prepare your SketchUp models for Sketchfab.com

February 10, 2016 in Tutorials

There are nowadays quite a few ways in which we can share a SketchUp model with the world, thanks to a technology that is built right into most modern browsers: WebGL. One example is Trimble’s 3D Warehouse, where an uploaded model becomes an interactive one just by clicking on a small icon: Other web services expand […]

Modeling and rendering my 2015 Christmas card image

January 8, 2016 in Tutorials

Did you see my 2015 Christmas card tree image on this site? In case you were wondering how I modeled and rendered it, here is a video that explains that process. It’s a bit of a minimalistic design, but as you can see in the video, I used a bunch of SketchUp extensions and the […]

Merry Christmas, Joyful Holidays, and a Happy New Year 2016!

December 15, 2015 in News Blog

  For this year’s Christmas post, I went back to a simple rendering approach. Mixing some extruded shapes, eroded boxes, basic materials and a few lights makes for a nice, moody image. As always, all done in SketchUp (and Twilight). To you and your loved ones a peaceful and joyful holiday season and a happy and […]

SketchUp 2016 is Out!

November 23, 2015 in News Blog

Last week I was busy talking about SketchUp at the ABX 2015 conference in Boston, so I didn’t get a chance to write this post until now. Therefore, let me at this point announce (with a slight delay) that SketchUp 2016 is out!!! Yay! The Trimble folks released it across all languages and both Make and Pro […]

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