In this video I use the example of a set of mitered beams to cover how to trim solid (i.e. volumetric 3D) objects in SketchUp. As always, there is more than one way to do this. In addition to what is mentioned in the video, also check out the Eneroth Solid Tools and Eneroth Slicer […]
This post was actually inspired by a question in my Basecamp presentation: Could we use images to create or modify geometry in SketchUp? As it turns out, this is actually quite easy since SketchUp version 2018. This year’s version of SketchUp includes a new class in Ruby, the ImageRep. Contrary to the regular Image class […]
Now that the days are getting shorter, it may be a nice home decorating idea to create a decorative candle holder. Having the powers of SketchUp and computational design methods as well as 3D printing at our fingertips, it does, of course, make sense to create something more interesting than just a boring lampshade. This […]
A new feature of my Scale By (Image/Attractors/Equation) Tools SketchUp extension is the ability to transform (scale/rotate/move) objects by proximity to other objects (“attractors”). Not sure what this means? Check out the tutorial video above that explains the basic functionality.