In this video I cover how to create shells in SketchUp using different methods. Lofting can create very elaborate shapes and fortunate for us there are several extensions available to do the task easily. Curviloft, the extension presented in this video, may be the best example (and the easiest one to use). This is a […]
This week’s video tutorial shows an application of my recently published Scale By Tools SketchUp extension. Specifically, the Move Vertices by Image tool allows you to modify a mesh based on image data, which as a result embosses the image on that surface. This can then be used to create terrain, but it has many […]
In this tutorial I use the example of a large wind turbine array to show how useful my Random Tools extension for SketchUp can be in making things look more realistic – by rotating turbine blades in this case.
Scripting geometry (as described in Chapter 7) can make things look very interesting (and quite beautiful) with a rather small amount of actual code. You can see this in the patterned panel example or in the pulled brick post. Both of those examples use a combination of sine and cosine functions to create a “wavy” […]