Improve your WebGL Models on Sketchfab with the New Material Editor

Improve your WebGL Models on Sketchfab with the New Material Editor

I just posted a quick description of Sketchfab's new interactive WebGL material editor on my personal blog. You can find the post here: https://alexschreyer.net/cad/improve-your-webgl-models-on-sketchfab-with-the-new-material-editor/ Even if you don't use Sketchfab to publish your 3D models, it is actually quite useful to just upload a generic model and experiment with the material editor's parameters. These are the same parameters that come up when you work in a rendering software's material editor. Using Sketchfab's editor, you can interactively change them and see what happens. ...
Read More
Christmas / Holiday Card Tutorial Now Available

Christmas / Holiday Card Tutorial Now Available

The raw, unrendered version Happy New Year Everyone!!! Now that my Christmas / Holiday Card is "so last year", it is time to reveal how it was made. For a tutorial (that also includes the Ruby script I used for it), go to the SketchUcation.com website. You can find the tutorial there. http://sketchucation.com/resources/tutorials/48-advanced/306-scripting-a-christmas-card-with-ruby ...
Read More