Random Tools for Rendering in SketchUp (with Enscape)

Random Tools for Rendering in SketchUp (with Enscape)

https://youtu.be/f8QSU63o5zE?list=PL9BB9780934A68B41 This video tutorial shows how the Random Tools SketchUp Extension makes it easy to improve renderings, especially when vegetation is involved. I am showing how the tools work in the context of the real-time Enscape rendering software, however the principles apply to any renderer. With this extension, you can place objects randomly, rearrange them randomly (including size, position, and rotation). and adjust their textures randomly. Links Random Tools for Rendering in SketchUp (with Enscape) on YouTubeRandom Tools Extension ...
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Just Published: Two New SketchUp Extensions (Random Tools & Scale By Tools)

Just Published: Two New SketchUp Extensions (Random Tools & Scale By Tools)

I just published two new SketchUp extensions that were both based on Ruby code that was either previously posted on this site or in my book, Architectural Design with SketchUp". Random Tools Ever wanted to place large swaths of randomly-arranged grass in SketchUp as shown in the image above? Have you been frustrated by textures that repeat a bit too much on copied wood boards? Do I have an extension for you... Read the announcement Scale By Tools Using the provided tools, you can scale, move or rotate objects based on an image or a mathematical equation. For the equation, you can choose between a trigonometric function or a power function. It is also possible to use image data to push/pull faces or move vertices, which can be useful to create ripples on water or a heightfield topography. Read the announcement...
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Intro to Rendering (with Twilight) (Video)

Intro to Rendering (with Twilight) (Video)

https://youtu.be/YWPuAkCxJSk This video covers several basic workflows that are common to all rendering software (materials, lighting, environment) using the excellent Twilight rendering software as an example. Use it as an introduction to rendering in SketchUp and feel free to explore the many options that are available to you these days. ...
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Creating Variation in Texture Copies (Snippet)

Creating Variation in Texture Copies (Snippet)

This post follows a theme that I explored in several other of my script examples as well: Copied objects in SketchUp don't appear overly realistic if they represent natural items; their geometry is simply too perfect. This is true for landscape items (trees, shrubs) but also for things like wooden boards (see left side in the image above): On a collection of real boards, the knots would be distributed somewhat randomly, not as shown here. Turns out, we can fix this easily with a few lines of code. Just select textured objects, run the code snippet below, and your textures are randomized enough to look realistic (as can be seen in the right side of the image above). Want to use this without coding? This script is also in one of the tools of my Random Tools extension. Drag the slider to see the result of this code Let's Explore the Code, Step by Step The following steps reference the code snippet shown below. Select...
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Rendering with Kerkythea (Video)

Rendering with Kerkythea (Video)

https://youtu.be/0_zlnrBHf1E When it comes to rendering software, there are many options available nowadays, but Kerkythea is one of the oldest free software packages that is still available for this task. It isn't as easy to use as other rendering software, but it still works well and produces good results. Check out this video for an introduction. This is a free sample instructional video from the book "Architectural Design with SketchUp: 3D Modeling, Extensions, BIM, Rendering, Making, and Scripting" (2nd Edition). I discuss this topic more in detail in that book's Chapter 2.Want more of these videos? If you own the book, use the password from the inside cover to gain access to all of my remaining videos on Wiley's website: http://www.wiley.com/go/schreyer2e. If you don't yet have your own copy, follow the links in the sidebar to get one. It is a great reference for SketchUp! ...
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