Creating variation in texture copies (Snippet)

Creating variation in texture copies (Snippet)

This collection of small script snippets presents handy little routines that are usually too small to put into a proper extension. Use them with the Ruby Code Editor (just paste the code and hit “run”) or make them more permanent as a menu item (see Appendix D in my book). This post follows a theme that I explored in several other of my script examples as well: Copied objects in SketchUp don't appear overly realistic if they represent natural items; their geometry is simply too perfect. This is true for landscape items (trees, shrubs) but also for things like wooden boards (see left side in the image above): On a collection of real boards, the knots would be distributed somewhat randomly, not as shown here.Turns out, we can fix this easily with a few lines of code. Just select textured objects, run the code snippet below, and your textures are randomized enough to look realistic (as can be seen in the right side of the image...
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Merry Christmas, Joyful Holidays, and a Happy New Year 2020!

Merry Christmas, Joyful Holidays, and a Happy New Year 2020!

 Dear friends and colleagues,I wish you and your loved ones a Merry Christmas, a peaceful and joyous holiday season and a healthy, happy, and successful new year 2020!Cheers, AlexP.S. Once again my card is a SketchUp model, this time with a wood-block print theme. Rendering was again accomplished in Sketchfab. In case you want to play with the original model, here it is:https://sketchfab.com/3d-models/xmas2019-5385a758e8ab447bad301f7236c68ce5 ...
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Using images for scaling and geometry patterns in SketchUp

Using images for scaling and geometry patterns in SketchUp

This post was actually inspired by a question in my Basecamp presentation: Could we use images to create or modify geometry in SketchUp? As it turns out, this is actually quite easy since SketchUp version 2018.This year's version of SketchUp includes a new class in Ruby, the ImageRep. Contrary to the regular Image class (which you can use to work with images as entities in SketchUp), the ImageRep class goes further and allows you to look at images on a pixel by pixel basis. This is basically what we need to be able to read pixel color values and then use those to create or modify geometry. Want to use this without coding? This script is also in one of the tools of my Scale By Tools extension. As you can see in the code snippet below, this is reasonably straightforward once one figures out the basic geometric behavior. The code even stretches the image by the (x and y) dimensions of...
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Modeling and rendering my 2015 Christmas card image

Modeling and rendering my 2015 Christmas card image

Did you see my 2015 Christmas card tree image on this site? In case you were wondering how I modeled and rendered it, here is a video that explains that process. It's a bit of a minimalistic design, but as you can see in the video, I used a bunch of SketchUp extensions and the Twilight Renderer to make it happen. I hope you find the tips and tricks useful for your own projects.Covered topics: studio setup, materials, Erode extension, components, scale tool, Fredoscale extension, Selection Toys extension, Profile Builder extension, Twilight extension, Twilight materials, Twilight lights, Twilight rendering options.https://www.youtube.com/watch?v=HMBhhXavm48&feature=youtu.be...
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Second edition of “Architectural Design with SketchUp” is now available!

Second edition of “Architectural Design with SketchUp” is now available!

I am very excited to be announcing the release of the second edition of my book "Architectural Design with SketchUp" today!For this edition, I went back through the text and updated and improved a lot of content. As before, my main goal was to keep it relevant for as large a variety of SketchUp users as possible and at the same time provide thorough yet easy to follow examples and tutorials.I am also very excited to announce a completely new chapter on physically making things with SketchUp that includes 3D printing, CNC cutting, and other techniques. Lots of fun stuff!As before, this second edition will use the companion website at http://sketchupfordesign.com/the-book where you can find free sample chapters, videos, references, 3D models, and tutorials.There are also now over 30 videos that accompany the book and can be accessed using the instructions in the book.Interested in getting the book? Check out Amazon or Wiley.Here's the official press release:3D Modeling in SketchUp and Digital Making Come Together in Second Edition of “Architectural...
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