Making a 3D-Printable Patterned Panel (with Scale By Tools)

Making a 3D-Printable Patterned Panel (with Scale By Tools)

https://youtu.be/UmvTROcPETY This video tutorial revisits a parametric 3D printable panel that I created a while ago using plain Ruby code. You can explore the original 3D model using the viewer below. Just click the image to start it. Since the underlying code is now included in my Scale By Tools extension, I used it to re-create the same panel. Watch the video to see how you can very easily create the same design (or whatever else you want) with it. You can then 3D print it, laser cut, CNC cut, or use a waterjet cutter to create this panel out of many materials. ...
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Randomized object placement on faces (Snippet)

Randomized object placement on faces (Snippet)

This collection of small script snippets presents handy little routines that are usually too small to put into a proper extension. Use them with the Ruby Code Editor (just paste the code and hit “run”) or make them more permanent as a menu item (see Appendix D in my book). At least when it comes to creating realistic-looking vegetation in SketchUp, it is important to be able to randomly place, scale, and rotate objects. Nothing looks worse than a "sterile" copied/pasted row of trees, for example. Of course, this applies to other objects as well, like e.g. a shag carpet or fur. Let's fix this with today's code snippet. Typically, the objects to be placed would come in the form of components (trees, grass, bushes, as in the image above). And those then need to be placed somewhat randomly on one or more faces in your model. A good example for that is a lawn, as I discussed in Chapter 5 in my book. As I mention...
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Merry Christmas, Joyful Holidays, and a Happy New Year 2019!

Merry Christmas, Joyful Holidays, and a Happy New Year 2019!

https://sketchfab.com/models/ffc984f2997a42c884d0a7425dca0955 Dear friends and colleagues, I wish you and your loved ones a Merry Christmas, a peaceful and joyous holiday season and a happy and successful new year 2019! Cheers, Alex P.S. Once again my Christmas card is a simple SketchUp model, made with a randomizing script and the amazing MS Physics extension. It was then exported to Sketchfab where I enhanced all textures a bit and applied lighting....
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Making replacement parts with SketchUp is so easy!

Making replacement parts with SketchUp is so easy!

I recently had the need to replace a broken knob on our dryer and instead of tracking down the original replacement part, I 3D printed the knob from a SketchUp model I made in a few minutes. Check out my blog post and see how I did it: https://alexschreyer.net/sketchup/dryer-fix-made-easy-3d-printing/...
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How to best prepare your SketchUp models for Sketchfab.com

How to best prepare your SketchUp models for Sketchfab.com

There are nowadays quite a few ways in which we can share a SketchUp model with the world, thanks to a technology that is built right into most modern browsers: WebGL. One example is Trimble's 3D Warehouse, where an uploaded model becomes an interactive one just by clicking on a small icon: Other web services expand on this technology. Of those, Sketchfab offers amazing possibilities when it comes to adjusting the model and its materials after upload. Using its 3D Editor, you can tweak the interactive WebGL model quite a bit. Here is an example of an edited SketchUp model. I am covering the process of preparing a SketchUp model, uploading, and adjusting it in a guest post on the Sketchfab blog. You can read it at the link below. Feel free to discuss anything related to this process in the comments below this post. http://blog.sketchfab.com/post/139059882629/getting-your-sketchup-models-to-sketchfab-the If you want to experiment with the sample model, download it here: https://3dwarehouse.sketchup.com/model.html?id=uf387fc06-37bd-4099-ad5a-584fd6525db1...
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