What’s New With SketchUp 2015

What’s New With SketchUp 2015

This is What's New... Depending on who you ask and how those people use SketchUp, it is quite likely that they will hone in on different favorite elements in the 2015 release of SketchUp, which came out just this week and parallel to Trimble's Dimensions user conference in Las Vegas (which I attended, hence the late post). High on many people's wishlist was 64 Bit support, so that is likely what will get mentioned most. Others will find the new IFC (Industry Foundation Classes) importer extremely useful. Here is my perspective on the new features: The performance improvements from 64 Bit support, face-finder improvements, and the "fast styles" labels are significant. Even with a thorough, component-based workflow (as I described in Chapter 3 and in my Basecamp presentation) especially large models could in the past bog SketchUp down quite a bit. Things should now get much smoother, especially on powerful machines. The now built-in IFC importer is a tremendous addition! This allows SketchUp to at least...
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Calculating Summed-up Volumes with Ruby (Snippet)

Calculating Summed-up Volumes with Ruby (Snippet)

This collection of small script snippets presents handy little routines that are usually too small to put into a proper extension. Use them with the Ruby Code Editor (just paste the code and hit "run") or make them more permanent as a menu item (see Appendix D in my book). I received an email a few days ago by someone who needed to calculate volumes and face areas in SketchUp for the purpose of estimating. I suggested doing this in a few lines with Ruby and as it turns out, it is pretty easy as long as the objects that need to be summed up are "solid" groups in SketchUp. I thought the solution could be useful for others, too, so here it is: Just paste the code below into the Ruby Code Editor in SketchUp. Then select the groups that you would like to sum up and press the Run button. With this version, you will get the sum of the volumes...
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SketchUp 3D Basecamp 2014 Recap

SketchUp 3D Basecamp 2014 Recap

Now that the semester is winding down, I can finally look back and post about the great SketchUp 3D Basecamp conference that happened 4/14-4/16 this year in Vail, Colorado. As in years past, this was a meeting of SketchUp users, plugin authors, technology vendors, and, of course, all the makers of SketchUp. What was especially good this year was that the conference was held in the same place where everyone stayed, making things very convenient. Once we all arrived there - which was not all that easy due to a late-season snowstorm - we got to enjoy the beauty of Vail and the hospitality of the Vail Cascade hotel. As part of days one and two I gave a presentation on "Components are our friends: How component-based modeling can improve your life" and a workshop (together with Daniel Tal) on "Plugins and Scripting for Architects". There were actually too many great presentations for anyone to attend, so the best way to catch up is actually to watch them...
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What’s New in SketchUp 2014? Better Ruby, for Example!

What’s New in SketchUp 2014? Better Ruby, for Example!

By now you most probably have heard that SketchUp 2014 has been released. There are quite a few great new-feature overviews and reviews out there and I'll suggest you look at the ones linked at the end of this post to get up to speed. For now, I just wanted to show you why the Ruby update in SketchUp 2014 is pretty amazing. Look at this image: What is so interesting about the image above? Well - those are images that were loaded from Flickr directly into SketchUp using the now included "net/http" library. Since SU 2014 not only updated Ruby to 2.0 but also included all of the standard libraries, stuff like this is now possible. You can integrate Net functionality much more and create all kinds of interesting mash-ups. To replicate what I did above, copy the following code snippet and either paste it into the Ruby Console (it now accepts multiline Ruby!) or into my Ruby Code Editor. Code Snippet SketchUp 2014...
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Ruby Code Editor updated to version 3.0

Ruby Code Editor updated to version 3.0

  I finally got around to updating my Ruby Code Editor to version 3.0. There are quite a few upgrades including: better environment stability (editor, scrolling, results, etc.), code completion for SketchUp classes and methods and a variety of other minor updates (including the fact that it now remembers the last file). The following video gives a brief overview of the current version: http://youtu.be/yGWs9p2WZsg As always, you can get this editor from my website (and look at the more detailed changelog or leave comments) at: http://www.alexschreyer.net/projects/sketchup-ruby-code-editor/ For more on what you can do with this tool, check out Chapter 6 in my book "Architectural Design with SketchUp"....
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